> For the complete documentation index, see [llms.txt](https://vulcano.gitbook.io/vulcano-whitepaper-en/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://vulcano.gitbook.io/vulcano-whitepaper-en/gameplay/nft-s/lands.md).

# Lands

Characters will need a land to refuel their energy to be able to fight the next day. At the start of the game, each player will be given a free land (no NFT) on which only 3 of the player's characters can rest. If the player wishes to have more than 3 characters, at least one additional land must be purchased.

{% hint style="info" %}
The player may have more than 3 characters, with a single land, but may only rest up to 3 of them. The remainder may be hoarded and/or traded but may not be used in combat, as a land (not NFT) only allows a maximum of 3 characters to rest on it.
{% endhint %}

Land will be divided in 4 groups according to their rarity, which is determined by their utility:

* Common: players can rest up to three characters.&#x20;
* Rare: players can rest up to six characters.
* Legendary: players can rest up to twelve characters.&#x20;
* Mythic: players can rest up to twenty four characters.

  &#x20;

{% hint style="info" %}
Lands with a greater rarity will grant access to tournaments. Also, unused land-spaces, could be capitalized in the future.&#x20;
{% endhint %}

![](https://3278319567-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FTmPfnHDz01YRtj6pk6EM%2Fuploads%2FozYMPjophf6Xj4i3CwMR%2FVulcano-BG.jpg?alt=media\&token=07a02876-dbe9-4a47-a0bc-70340c9b776a)
